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Author). Real-Time Cinematography for Games. Hingham, MA, USA: Charles River Media, 2005. p 32. id=10078514&ppg=56 Copyright © 2005. Charles River Media. All rights reserved. S. or applicable copyright law. (Author). Real-Time Cinematography for Games. Hingham, MA, USA: Charles River Media, 2005. p 33. id=10078514&ppg=57 Copyright © 2005. Charles River Media. All rights reserved. S. or applicable copyright law. (Author). Real-Time Cinematography for Games. Hingham, MA, USA: Charles River Media, 2005.

Real-Time Cinematography for Games. Hingham, MA, USA: Charles River Media, 2005. p 28. id=10078514&ppg=52 Copyright © 2005. Charles River Media. All rights reserved. S. or applicable copyright law. (Author). Real-Time Cinematography for Games. Hingham, MA, USA: Charles River Media, 2005. p 29. id=10078514&ppg=53 Copyright © 2005. Charles River Media. All rights reserved. S. or applicable copyright law. (Author). Real-Time Cinematography for Games. Hingham, MA, USA: Charles River Media, 2005. p 30.

Charles River Media. All rights reserved. S. or applicable copyright law. (Author). Real-Time Cinematography for Games. Hingham, MA, USA: Charles River Media, 2005. p 18. id=10078514&ppg=42 Copyright © 2005. Charles River Media. All rights reserved. S. or applicable copyright law. (Author). Real-Time Cinematography for Games. Hingham, MA, USA: Charles River Media, 2005. p 19. id=10078514&ppg=43 Copyright © 2005. Charles River Media. All rights reserved. S. or applicable copyright law. (Author).

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