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They represent intermediate locations for the data passing back and forth between a task and other areas in the system (in particular, external hardware). You can think of device internal routines as a set of predefined task routines contained in a predefined library. Recall that a device library is managed by a Device structure, which is equivalent to a Library structure in the Exec software system. These device routines may either be in ROM (ROM· resident device) or brought into RAM from disk (disk-resident device) when the device is opened with the OpenDevice call in the task during the compilation process.

4 shows the condition of the task reply-port queue after the Remove function has removed IORequest4 from the task reply-port queue. You normally only use this function if your task has one reply port. First the task would call the CheckIO function to see if the I/O request was present in the task reply-port queue. Once the task verifies that the reply message is present in the queue and it gets a pointer to the IORequest structure, the task can call the Remove function to remove it from the queue.

The first key is understanding how every function works. The functions are discussed in great detail in Volume I. The second key is understanding how each command works. Commands are discussed in detail throughout this volume. The third key is understanding the difference between queued I/O and quick I/O. 1 makes this difference obvious. The fourth key is understanding the difference between synchronous I/O and asynchronous I/O, which is described in Volume I and in this volume. 2 of Volume I. You will then see that task-device interaction is nothing more than a specific instance of task-task interaction, where the routines of the second task are predefined in the system software and arranged into a device library.

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